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The Conventions CEPA Programme
About
the game
Targetted at 5-14 year-olds, players encounter a variety of squares where almost anything can happen! Information, Awareness, Question and Luck squares maintain the interest of players. Questions are available at 3 different levels to accommodate a range of ages of the players, such as "Name at least two jobs that people do in or near a wetland" or "Name two sources of water pollution". The Luck cards can speed you up or slow you down e.g. "The banks of your water course have been cleaned up by some volunteers concerned about the environment. Go forward two squares" or "A factory has poured some pollutants into your water course. Go back to the water purification plant square". Thus some knowledge of wetlands and a small measure of luck determines who will arrive first at the glass of water at the end of the board. The game was developed by the Ramsar Convention during 2004, with the pedagogic support of UNESCO, funding through the Danone/Evian Fund for Water for the Ramsar Convention, and the creative talents of our publisher, Publicitron, with technical assistance from specialists in life and soil sciences and pedagogy as well as teachers. After a test phase, made possible thanks to UNESCO's network of associated schools, the final version of the game was launched at Ramsar's 9th Conference of the Parties (COP9) in Uganda in 2005 and made available to each of the Contracting Parties present. It is currently available from the Ramsar Secretariat in English, French and Spanish (all in the same box). ************** Other
language versions Since the launching of the game in 2005, Indonesia has produced its own version of the game using our design files, so to have Hungary and Mexico. Others are in the process of doing so. Read their stories here Indonesia - Hungary - Mexico. ************** In these versions, the players become the water drop counters and move along the 'board' according to the throw of the dice. The first floor-sized version was developed in 2006 in Mexico (see immediately below) and a second was launched in China in early 2007 (scroll down). Mexico
Photo by Sebastià Semene Produced by Cecadesu/SEMARNAT (el Centro de Educación y Capacitación para El Desarrollo Sustentable and the Secretaría de Medio Ambiente y Recursos Naturales), and funded by Bonafont (Danone-Mexico), a floor-sized version of the game was launched at the fourth World Water Forum in Mexico in 2006. Measuring 3m X 4.5m this version of the game permits teams to compete with each other, with one member of each team acting as the water drop, moving along the board towards the winning square. Read the story and view the pictures here.
China
The Xixi National Wetland Park, located in Hangzhou, Zhejiang Province, has developed a Dive into Wetlands schools outreach programme. They have developed a floor-sized version of the game which can be easily transported from school to school. The game is used alongside other activities in a two-hour programme about wetlands in general and more specifically about the Xixi Wetland Park. The schools outreach programme will be taken to schools in Hangzhou, Shanghai, Suzhou, Ningbo and surrounding areas and will include follow up options back at the wetlands at Xixi. Read the story about the use of the game and view the pictures.
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